Integration of multi-sensorial stimuli and multi-modal interaction in a hybrid 3DTV system. 


This article proposes the integration of multisensorial stimuli and multimodal interaction components into a sports multimedia asset under two dimensions: immersion and interaction. The first dimension comprises a binaural audio system and a set of sensory effects synchronized with the audiovisual content, whereas the second explores interaction through the insertion of interactive 3D objects into the main screen and on-demand presentation of additional information in a second touchscreen. We present an end-to-end solution integrating these components into a hybrid (internet-broadcast) television system using current 3DTV standards. Results from an experimental study analyzing the perceived quality of these stimuli and their influence on the Quality of Experience are presented.

Publication type: 
JRC-SCI Magazine
Published in: 
ACM Transactions on Multimedia Computing, Communications and Applications (TOMCAPP) Special Issue on MulseMedia, Vol. 11, 1s. Art. nº 16
Publication date: 
September 2014
Other Authors: 
Carlos Alberto Martín, Guillermo Cisneros